V-Ray for 3ds Max
Chaos Scatter
This page provides an overview of the Chaos Scatter functionalities in V-Ray for 3ds Max.
Last updated 1 September 2026
This page provides an overview of the Chaos Scatter functionalities in V-Ray for 3ds Max.
Overview
The Chaos Scatter tool is a powerful feature that allows you to create object instances based on the surfaces and edges of existing objects or splines. By using these surfaces, the tool can generate a variety of points where new instances can be placed, giving you high control over how objects are distributed and arranged in a scene. This functionality makes it easy to create complex, natural-looking layouts, whether for vegetation, scattered objects, or intricate designs. Adjust parameters to customize instance density, orientation, and scale, enhancing creativity and efficiency in the design process.
UI Paths


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Loading Chaos Scatter files from an arbitrary location
To load Chaos Scatter files from a non-default location, follow the steps below:
- Install V-Ray for the respective 3ds Max version you use.
- Copy the "C:\Program Files\Chaos\Scatter" folder to the file server, e.g. \\fileserver\Scatter.
- Copy all files from the ChaosScatter3dsMax20## folder which resides by default in "C:\ProgramData\Autodesk\ApplicationPlugins\ChaosScatter3dsMax20##" to the file server, e.g. \\fileserver\Scatter\3ds Max 20##. Replace the 20## with your 3ds Max version.
- Then, uninstall V-Ray.
- Set the following environment variable (you can use .bat file or system/user environment variables). Pay attention to the version of 3ds Max in both environment variable name and value - they should be the same:"CHAOSSCATTER_3DSMAX_20##_LOAD_PATH=\\fileserver\Scatter\3ds Max 20##"
- Launch 3ds Max and from the Customize menu select Configure User and System Paths.
- From 3rd Party Plug-Ins click Add and browse the path where ChaosScatterMax20##.dlt file is copied, e.g. \\fileserver\Scatter\3ds Max 20##\ChaosScatterMax2023.dlt.
- Close 3ds Max and reopen it, Chaos Scatter plugin should be loaded and ready for usage.
Parameters
Each Chaos Scatter rollout has its own dedicated page listed below:
Notes
- V-Ray follows 3ds Max’s conventions for right-click actions on parameter spinners. Right-clicking a parameter spinner sets its value to the minimum allowed. Ctrl + right-click resets the value to its default. Right-clicking a parameter value opens a dropdown menu with an option to reset it to the default.
- The Chaos Scatter geometry and the Chaos Scatter Surface Color texture are not available in versions earlier than V-Ray 6.