V-Ray for 3ds Max
Textures
Articles in this section
Color Adjustment Textures
This section contains details about all Color Adjustment textures found in V-Ray for 3ds Max.
Textures
Dynamic Textures
This section contains details about all Dynamic textures found in V-Ray for 3ds Max.
Textures
General Textures
This section contains details about all general-purpose textures found in V-Ray for 3ds Max.
Textures
Lighting Textures
This section contains details about all lighting textures found in V-Ray for 3ds Max.
Textures
Object Data Textures
This section contains details about all object data textures found in V-Ray for 3ds Max.
Textures
Utility Textures
This section contains details about all Utility textures found in V-Ray for 3ds Max.
Textures
Versatile Textures
This section provides details on all textures in V-Ray for 3ds Max that are not categorized for a specific purpose.
Textures
VRay2SidedTex
This page provides information about the VRay2SidedTex texture in V-Ray for 3ds Max.
Textures
VRayBitmap
This page provides information on the V-Ray Bitmap Texture, previously known as VRayHDRI.
Textures
VRayBump2Normal
This page provides information on the Bump to Normal Map.
Textures
VRayColor
This page provides information on the Color Map.
Textures
VRayColor2Bump
This page provides information on the Color to Bump Map.
Textures
VRayCompTex
This page provides information on the V-Ray Composite Map.
Textures
VRayCurvature
This page provides information on the Curvature Map.
Textures
VRayDirt
This page provides information on the Occlusion or Dirt Map.
Textures
VRayDistanceTex
This page provides information on the Distance Map.
Textures
VRayEdgesTex
This page provides information on the Edge Map.
Textures
VRayGLSLTex
This page provides information on the GLSL Map.
Textures
VRayHairInfoTex
This page provides information on the Hair Information Map.
Textures
VRayICC
This page provides information on the ICC Map.
Textures
VRayLUT
This page provides information on the LUT Map.
Textures
VRayMultiSubTex
This page provides information on the Multi Sub-Object Map.
Textures
VRayNoiseTex
This page provides information about the VRayNoiseTex texture in V-Ray for 3ds Max.
Textures
VRayNormalMap
This page provides information on the Normal Bump Texture.
Textures
VRayOCIO
This page provides information on the OCIO Map.
Textures
VRayOSLOutputSelector
This page provides information on the OSL Output Selector Map.
Textures
VRayOSLTex
This page provides information on the OSL Map.
Textures
VRayParticleTex
This page provides information on the Particle Map.
Textures
VRayPluginNodeTex
This page provides information about creating textures from plugin with VRayPluginNodeTex.
Textures
VRayPointCloudColor
This page provides information on the V-Ray Point Cloud Color texture.
Textures
VRayPtex
This page provides information on the Ptex Map.
Textures
VRaySamplerInfoTex
This page gives information about the Sampler Info texture map.
Textures
VRaySky
This page discusses the details of the V-Ray Sky map, which is used within the V-Ray Sun and Sky System.
Textures
VRaySoftBox
This page provides information on the Light Softbox Map.
Textures
VRayTriplanarTex
This page provides information on Triplanar Texture Mapping.
Textures
VRayUserColor
This page provides information on the User-Defined Color Map.
Textures
VRayUserScalar
This page provides information on the User-Defined Scalar Map.
Textures
VRayUVWRandomizer
This page provides information on the UVW Randomizer Map.
Textures