V-Ray for Maya
Textures
Articles in this section
2D Textures
This section contains links to 2D Textures found in V-Ray for Maya
Textures
3D Textures
This section contains links to 3D Textures found in V-Ray for Maya
Textures
Environment Textures
This section contains links to Textures found in V-Ray for Maya
Textures
Other Textures
This section contains links to Textures found in V-Ray for Maya
Textures
Utility Textures
This section contains links to Textures found in V-Ray for Maya.
Textures
VRayBerconNoise
This page provides information on the V-Ray Bercon Noise Texture.
Textures
VRayBump2Glossiness
This page offers information on the VRayBump2Glossiness utility texture in V-Ray for Maya.
Textures
VRayColorCorrection
This page provides information about the VRayColorCorrection node in V-Ray for Maya.
Textures
VRayCurvature
This page provides information on the V-Ray Curvature Map.
Textures
VRayDirt
This page provides information on the V-Ray Occlusion or Dirt Map.
Textures
VRayDistanceTex
This page provides information on the V-Ray Distance Map.
Textures
VRayEdges
This page provides information on the V-Ray Edges Map.
Textures
VRayFalloff
This page provides information on the V-Ray Falloff Map.
Textures
VRayFresnel
This page provides information on the V-Ray Fresnel Map.
Textures
VRayFurSampler
This page includes details on the Fur Sampler node used with V-Ray Fur.
Textures
VRayHairSampler
This page includes details on the Hair Sampler node used with Maya hair systems.
Textures
VRayInverseExposure
This page provides information about the V-Ray Inverse Exposure 2D texture.
Textures
VRayLayeredTex
This page provides information on the V-Ray Layered Texture in Maya.
Textures
VRayMultiProjection
This page provides information on the V-Ray Multi Projection Map.
Textures
VRayMultiSubTex
This page provides information on the V-Ray Multi Sub-Object Map.
Textures
VRayNormalMap
This page provides information on VRayNormalMap texture.
Textures
VRayParticleTex
This page provides information on the V-Ray Particle Map.
Textures
VRayPlaceEnvTex
This page provides information on the V-Ray Place Environment.
Textures
VRayPtex
This page provides information on the V-Ray PTex Map.
Textures
VRayRaySwitch
This page provides information on the V-Ray Ray Switch Map.
Textures
VRaySky
This page includes details about the Sky texture used for the environment within the V-Ray Sun and Sky System.
Textures
VRaySoftbox
This page provides information on the V-Ray Light Softbox Map.
Textures
VRayTemperature
This page provides information on the V-Ray Temperature Color Map.
Textures
VRayTexGLSL
This page provides information on the V-Ray GLSL Map.
Textures
VRayTexOCIO
This page provides information on the V-Ray OCIO Map.
Textures
VRayTexOSL
This page provides information on the V-Ray OSL Map.
Textures
VRayTriplanar
This page provides information on V-Ray Triplanar Texture Mapping.
Textures
VRayUserColor
This page provides information on the V-Ray User-defined Color Map.
Textures
VRayUserInteger
This page provides information on the V-Ray User-defined Integer Map.
Textures
VRayUserScalar
This page provides information on the V-Ray User-defined Scalar Map.
Textures
VRayUVWRandomizer
The VRayUVWRandomizer allows applying random offset, rotation, and scale to textures. It is used by connecting it to the uvCoord attribute of a texture node.
Textures
VRayVertexColors
The VRayVertexColors is a texture map that can be used to render the color/UV sets of a Maya mesh or a V-Ray proxy. This is especially useful when rendering an object colored with vertex color painting.
Textures
VRayWater
This page provides information on the V-Ray Water Map.
Textures