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07-848 2005

V-Ray for Maya

Textures

Articles in this section

2D Textures

This section contains links to 2D Textures found in V-Ray for Maya

Textures

3D Textures

This section contains links to 3D Textures found in V-Ray for Maya

Textures

Environment Textures

This section contains links to Textures found in V-Ray for Maya

Textures

Other Textures

This section contains links to Textures found in V-Ray for Maya

Textures

Utility Textures

This section contains links to Textures found in V-Ray for Maya.

Textures

VRayBerconNoise

This page provides information on the V-Ray Bercon Noise Texture.

Textures

VRayBump2Glossiness

This page offers information on the VRayBump2Glossiness utility texture in V-Ray for Maya.

Textures

VRayColorCorrection

This page provides information about the VRayColorCorrection node in V-Ray for Maya.

Textures

VRayCurvature

This page provides information on the V-Ray Curvature Map.

Textures

VRayDirt

This page provides information on the V-Ray Occlusion or Dirt Map.

Textures

VRayDistanceTex

This page provides information on the V-Ray Distance Map.

Textures

VRayEdges

This page provides information on the V-Ray Edges Map.

Textures

VRayFalloff

This page provides information on the V-Ray Falloff Map.

Textures

VRayFresnel

This page provides information on the V-Ray Fresnel Map.

Textures

VRayFurSampler

This page includes details on the Fur Sampler node used with V-Ray Fur.

Textures

VRayHairSampler

This page includes details on the Hair Sampler node used with Maya hair systems.

Textures

VRayInverseExposure

This page provides information about the V-Ray Inverse Exposure 2D texture.

Textures

VRayLayeredTex

This page provides information on the V-Ray Layered Texture in Maya.

Textures

VRayMultiProjection

This page provides information on the V-Ray Multi Projection Map.

Textures

VRayMultiSubTex

This page provides information on the V-Ray Multi Sub-Object Map.

Textures

VRayNormalMap

This page provides information on VRayNormalMap texture.

Textures

VRayParticleTex

This page provides information on the V-Ray Particle Map.

Textures

VRayPlaceEnvTex

This page provides information on the V-Ray Place Environment.

Textures

VRayPtex

This page provides information on the V-Ray PTex Map.

Textures

VRayRaySwitch

This page provides information on the V-Ray Ray Switch Map.

Textures

VRaySky

This page includes details about the Sky texture used for the environment within the V-Ray Sun and Sky System.

Textures

VRaySoftbox

This page provides information on the V-Ray Light Softbox Map.

Textures

VRayTemperature

This page provides information on the V-Ray Temperature Color Map.

Textures

VRayTexGLSL

This page provides information on the V-Ray GLSL Map.

Textures

VRayTexOCIO

This page provides information on the V-Ray OCIO Map.

Textures

VRayTexOSL

This page provides information on the V-Ray OSL Map.

Textures

VRayTriplanar

This page provides information on V-Ray Triplanar Texture Mapping.

Textures

VRayUserColor

This page provides information on the V-Ray User-defined Color Map.

Textures

VRayUserInteger

This page provides information on the V-Ray User-defined Integer Map.

Textures

VRayUserScalar

This page provides information on the V-Ray User-defined Scalar Map.

Textures

VRayUVWRandomizer

The VRayUVWRandomizer allows applying random offset, rotation, and scale to textures. It is used by connecting it to the uvCoord attribute of a texture node.

Textures

VRayVertexColors

The VRayVertexColors is a texture map that can be used to render the color/UV sets of a Maya mesh or a V-Ray proxy. This is especially useful when rendering an object colored with vertex color painting.

Textures

VRayWater

This page provides information on the V-Ray Water Map.

Textures