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KeyShot Studio

Animation

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Animation

KeyShot Studio Animation (Pro feature) allows you to animate your Models, Environments, Materials and/or Cameras in no time.

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Animation Effects

Animation Effects add realism to your animations. These effects include:

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Animation Types

Each animation type will appear with a color in the Animation timeline.

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Animation Wizard

The Animation Wizard is the easiest way to create animations step-by-step. You start out by choosing an animation type and the wizard walks you through every step in the animation setup. The instructions below assume that your KeyShot Studio version includes animation.

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Camera Animations

With camera animations you can animate camera movement, rotation, focal length etc. as well as switch from one camera to another.

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Camera Keyframe Animation

Camera Keyframe animations are part of KeyShot Studio's newer Keyframe animation type. It allows you to easily create complex camera path animations by recording the camera movement to a keyframe.

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Deformation Animations

A model deformation is any change in the model’s shape: twists, expansions, contractions, and character rigging.

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Depth of Field

The camera Depth of Field animation animates your camera’s focus point. Before you can add this type of animation to a camera, you need to enable Depth of Field under the camera’s settings.

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Dolly

While the Zoom animation changes the focal length of the camera to achieve it’s effect, the Dolly animation physically moves the camera closer to the subject. Use this camera animation when you want to dynamically change your camera location. The instructions below assume that you’ve already created a camera in your...

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Environment Animations

Environment animations allows you to animate the rotation of your environment as well as the sun position for your Sun & Sky environment.

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Material Animations

Material Animations enables you to create animations of a material’s value based or color properties.

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Motion Blur

KeyShot Studio “Motion Blur” provides a real-time preview of motion applied to the scene where movement is blurred. Capture the motion of objects or cameras as they rotate or move across the screen before you even play an animation or render an image.

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Motion Ease

Motion easing will create a more natural look when applied to rotations, translations and camera animations. This will add acceleration and deceleration to motion.

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Orbit

A camera Orbit rotates the camera around its target.

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Panorama

The camera Panorama rotates the camera around its own axis to simulate a full panoramic view. You may use this type of animation for showing a car interior or an architectural interior.

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Part Animations

Part animations affect your model’s position, orientation, and visibility in the scene. They allow you to translate, rotate, and fade all while maintaining your model’s hierarchy. Thus, animations applied to your model’s top assembly will also affect all parts under that assembly.

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Studio Switch Events

The Studio Switch events enable you to change the active studio during an animation. This means that you easily can change the active Environment, Image Style, Model Set etc. without any post process video editing.

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Switch

The camera Switch animation is an instant change between the current camera view and another camera in the scene.

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Translation

Camera Translation allows the camera to move on the X, Y and Z axes.

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Twist

The camera Twist animation allows you to animate the Twist property of the camera.

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Working with Animations

The animation panel consists of 2 elements – the Timeline and the Animation Properties. This can be toggled via the animation option in the Toolbar or via the hotkey A.

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Zoom

The camera Zoom changes the camera’s focal length. If your camera is set to Perspective the focal length will also control the amount of distortion (convergence) seen in the Real-time View. Read about Focal Length in the Camera, Perspective section.

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