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07-848 2005

KeyShot Studio

User Interface

Articles in this section

Animation Timeline

When an animation node is selected in the timeline, the properties of that animation will be present in the Animation Properties panel.

User Interface

Backplates Tab

The Backplates tab contains all preset or saved backplates in your library.

User Interface

Camera

User Interface

Camera Tab

The Camera Tab is used to create and configure cameras.

User Interface

Colors Tab

The Colors tab contains all preset color libraries and saved colors.

User Interface

Edit

User Interface

Environment

User Interface

Environment Tab

The Environment tab is located in the Project window and is where you can add and edit the HDR lighting of your scene as well as the background and ground properties.

User Interface

Environments Tab

The Environments tab contains all preset environments and any saved environments in your library.

User Interface

Favorites Tab

The Favorites tab allows you to organize commonly used resources into collections for a faster workflow.

User Interface

File

User Interface

Gallery

The Gallery allows you to access the content of your renderings and animations folder, directly inside KeyShot Studio.

User Interface

Geometry View Window

The Geometry View window provides a secondary OpenGL viewer for use as a secondary view for lighting, camera or animation setup. The Geometry view is dockable and can be launched from the Ribbon in KeyShot Studio, via the Main Menu, Window or via the hotkey O.

User Interface

Gestures

There are a number of gestures you can use to interact.

User Interface

Help

User Interface

Hotkeys

Learning and using the KeyShot Studio hotkeys will speed up the process of working inside KeyShot Studio. You can access the list of hotkeys and their functionality by pressing the K-key on PC or Mac.

User Interface

Image

User Interface

Image Tab

In the Image tab you can control global settings for your images

User Interface

Library Window

The KeyShot Studio Library has stock materials, colors, textures, environments, backplates and models that you can use in your scenes.

User Interface

Lighting

User Interface

Lighting Tab

In the Lighting tab you can control global lighting settings for your scene. The actual light sources are set up via Lighting Environments and Light Source materials.

User Interface

Main Menu

The main menu has the following options.

User Interface

Material Tab

In the Material tab you can control the properties of your materials.

User Interface

Material Template Window

The Material Templates window can be accessed from Window under the Main Menu or via the Material Template button in the Tools section of Ribbon.

User Interface

Materials Tab

The Materials tab is located in the Library window and contains all the preset and saved materials in your library.

User Interface

Models Tab

The Models tab located in the Library window contains a selection of models you can use to add context to your scene, as well as whole scenes in which you can display your products.

User Interface

Project Window

The Project window contains all the setup and setting for everything in your scene, organized into six tabs: Scene, Material, Environment, Lighting, Camera and Image.

User Interface

Real-time View

The KeyShot Studio Real-time View is the main viewport in the KeyShot Studio user interface. All real-time rendering of your 3D model will occur here. You can navigate your scene using the camera controls, multi-select objects and right-click directly on your model or in the area around it to view more options.

User Interface

Render

User Interface

Ribbon in KeyShot Studio

The ribbon provides quick access to commonly used settings, tools, commands, and windows in KeyShot Studio.

User Interface

Scene Tab

The Scene tab contains all the items in your scene.

User Interface

Textures Tab

The Textures tab contains all preset and saved textures in your library.

User Interface

Toolbar in KeyShot Studio

The toolbar provides quick and easy access to the most common windows and features in KeyShot Studio. The center grouping of icons provides a general order of operations when working in KeyShot Studio from Import to Render.

User Interface

User Interface

This section provides information on the KeyShot Studio user interface and its elements (windows, menus and commands). Its purpose is to explain

User Interface

View

User Interface

Welcome Window

The KeyShot Studio Welcome Window will appear after you launch KeyShot Studio. The Welcome Window will display:

User Interface

Window

User Interface

Workspaces

Workspaces allow you to select preset user interface (UI) arrangements or save your own custom arrangements of the KeyShot Studio UI to best suit the way you work.

User Interface